Image via Playstation

Hidden away from anybody leading upwardly to the game's impending release on February 18, Horizon Forbidden West has gyro aiming buried deep within its settings. The surprise new characteristic of motion control aiming in Horizon Forbidden West has been recently discovered and but adds to the comparisons between this and The Legend of Zelda: Breath of the Wild post-obit Aloy's new Glider.

Revealed past hype_domek on Twitter, movement command aiming a la Splatoon 2 and Breath of the Wild has been implemented in Horizon Forbidden West. With gyro aiming turned on, players tin tilt their DualSense controllers to aim Aloy'due south bow and other weapons. It's manifestly well-implemented, too.

Gyro controls are turned off by default, so you'll need to caput into the game's control settings to toggle the new motion command aiming option. As seen in the video above, you do not take to moving ridge the controller around also much to move the camera.

Motion control aiming is more of a thing on the Switch and players used to moving their controllers around to assistance aim Link's bow in Breath of the Wild will appreciate the new addition to Aloy's armory. Gyro controls tin can accept some getting used to, only it does feel intuitive when implemented correctly and can add together accuracy. It should exist worth trying out when you pick upwards the game.